NYPLarcade: International Games Day 2016

Please join MyLibraryNYC, NYPLarcade, and TeenLIVE in celebrating the 9th annual International Games Day! This event celebrates play and games at libraries all over the world.

The festivities take place on Saturday, November 19 from 11 a.m. to 5 p.m. in the Celeste Bartos Forum of the Stephen A. Schwarzman Building (enter at 42nd Street and 5th Avenue). Admission is FREE and open to the public. 

We will be hosting a variety of activities throughout the day, including: videogames projected on a 10' screen, a large selection of tabletop games for all ages, and hands-on Virtual Reality demos (ages 12+).

TIME GAME DEVELOPER YEAR AUDIENCE

11:00 a.m.-1:00 p.m.

The Witness Thekla, Inc. 2016 All Ages
Educators (Grades 6-8)
1:00-3:00 p.m. No Man's Sky Hello Games 2016

Teens
Educators (Grades 8-10)

3:00-5:00 p.m. INSIDE Playdead 2016 Adults
Educators (Grades 10-12)
All Day
(11:00 a.m.-5:00 p.m.)
Board Games Various Various All Ages
Educators

The Witness (Thekla, Inc., 2016) is a first-person puzzle game created by Jonathan Blow, designer of Braid. Players explore a beautifully-rendered 3D world and encounter over 500 puzzles, each of which communicates a different phrase in its design language.

No Man's Sky (Hello Games, 2016) offers a nearly-infinite universe, filled with procedurally-generated planets as well as unique animals and plants to explore and name.

INSIDE (Playdead, 2016) is the follow-up to the Copenhagen-based studio's acclaimed debut LIMBO. It is a dark, cinematic platformer featuring a young boy navigating a nightmarish, dystopian world.

TIME VR GAME DEVELOPER YEAR AUDIENCE

11:00 a.m.-1:00 p.m.

SUPERHYPERCUBE KOKOROMI 2016 Ages 12+
Educators (Grades 6-8)
1:00-3:00 p.m. Rez Infinite Enhance Games 2016

Teens
Educators (Grades 8-10)

3:00-5:00 p.m. Thumper Drool, LLC. 2016 Adults
Educators (Grades 10-12)

SUPERHYPERCUBE (KOKOROMI, 2016) is like Tetris in 3D, with an aesthetic drawn from 1970s sci-fi and the works of James Turrell. In this VR puzzle game, players rotate three-dimensional pieces to match their increasingly complex outlines.

Rez Infinite (Enhance Games, 2016) updates the synaesthetic classic, designed by Tetsuya Mizuguchi and originally released on the Sega Dreamcast in 2001, with remastered VR visuals, 3D audio sound, and a brand new area called Area X. Fans of modern rhythm games are finally able to experience a foundational title in the genre in its fully-realized form.

Thumper (Drool LLC, 2016) is an intense rhythm-racing hybrid in which you control a space beetle, hurtling down a track and crashing through obstacles to reach—and hopefully defeat—gigantic bosses. Featuring design & programming by Marc Flurry and art & music by Lightning Bolt’s Brian Gibson.

BOARD GAME DESIGNER YEAR AUDIENCE
Android: Netrunner Richard Garfield
Lukas Litzsinger
2012 Ages 14+
Bohnanza Uwe Rosenberg 1997 Ages 13+
Catan Klaus Teuber 1995 Ages 10+
Cosmic Encounter Bill Eberle, Jack Kittredge,
Bill Norton, Peter Olotka,
Kevin Wilson
2008 Ages 12+
Dixit Jean-Louis Roubira 2008 Ages 6+
Forbidden Island Matt Leacock 2010 Ages 10+
Guts of Glory Zach Gage 2012 Ages 8+
King of New York Richard Garfield 2014 Ages 10+
Memoir '44 Richard Borg 2004 Ages 8+
Pandemic Matt Leacock 2008 Ages 8+
Press Here Herve Tullet 2014 Ages 3+
Quantum Eric Zimmerman 2013 Ages 13+
Richard Scarry's Busytown: Eye Found It! Forrest-Pruzan Creative 2009 Ages 3+
Robot Turtles Dan Shapiro 2013 Ages 4+
SeaFall Rob Daviau, JR Honeycutt 2016 Ages 14+
Sherlock Holmes Consulting Detective Raymond Edwards,
Suzanne Goldberg, Gary Grady
1981 Ages 10+
Sushi Go! Phil Walker-Harding 2013 Ages 8+
T.I.M.E. Stories Peggy Cassenet, Manuel Rozoy 2015 Ages 12+
Takenoko Antoine Bauza 2011 Ages 8+
Ticket To Ride Alan R. Moon 2004 Ages 8+
Tragedy Looper BakaFire 2011 Ages 13+

Please feel free to contact Thomas Knowlton at thomasknowlton@nypl.org if you any questions. You can also follow us on Twitter (@nyplarcade) or sign up for our mailing list to hear about upcoming NYPLarcade events.

NYPLarcade is an opportunity to play, watch, and discuss independent, experimental, and thought-provoking games in a library setting. Think of it as a book club, but for video games.

TeenLIVE programs are sponsored by the Andreas C. Dracopoulos Family Endowment for Young Audiences.